![]() ![]() The main character, Klonoa, goes on an adventure to save the world alongside unique characters in a setting bursting with originality. ![]() Klonoa is a 3D side-scrolling action game released by Namco in 1997. ![]() Please be aware that you will not be able to transfer your demo version save data to the full version of the game. Klonoa 2: Lunatea’s Veil – You’ll be able to play “La-Lakoosha ~Sacred Grounds~.”.Klonoa: Door to Phantomile – You’ll be able to play “VISION1-1” and “VISION1-2,” and face the boss Rongo Lango.Their enthusiasm motivated me to make something enjoyable and not just a dirty greybox prototype.And here is an overview of the demo, via its store pages: And a big thank you to the Klonoa fans.Special thanks to Genroa for the UE4 expertise and code refactoring.Environment elements come from Kenney asset bundles.Character models come from The Models Resource.Double jump: Spacebar while grabbing an enemy.But maybe Bandai Namco will see this, think it's good and send me a cease and desist letter before making their own Klonoa game. I had an idea in mind and I just wanted to see how it would play. I know I'll disapoint a lot of people, but I'm not planning on contuining. So I was thinking about a faster gameplay and it ended up like a mix of Klonoa and Quake (almost called the game Qulonoake). I always loved Klonoa with his Sonic-like design (it's like Tails cool brother) but with such a dynamic design, I thought his games was kind of slow and rigid. So I opened Unreal Engine 4 for the first time and created this small prototype in two weeks. I wondered what a Klonoa game would look like if it has some Third Person Shooter gameplay and rocket jumps. ![]()
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